Fe Player Lifter Script ((new)) File

-- Place inside a server script game.Players.PlayerAdded:Connect(function(plr) plr.CharacterAdded:Connect(function(char) local root = char:WaitForChild("HumanoidRootPart") local lastPos = root.Position root:GetPropertyChangedSignal("Position"):Connect(function() local delta = (root.Position - lastPos).Y if math.abs(delta) > 150 and not char:FindFirstChild("AdminLifting") then -- Unauthorized lift detected char:BreakJoints() -- Kill the exploiter end lastPos = root.Position end) end) end)

end

liferPart:SetNetworkOwner(nil) — but this can cause lag. Usually, velocity changes are sufficient for short lifts. FE Player Lifter Script

local function applySmoothLift(character) local rootPart = character:FindFirstChild("HumanoidRootPart") if not rootPart then return end local bodyVel = Instance.new("BodyVelocity") bodyVel.Velocity = Vector3.new(0, 50, 0) bodyVel.MaxForce = Vector3.new(0, math.huge, 0) bodyVel.Parent = rootPart -- Place inside a server script game

local function liftCharacter(character) local rootPart = character:FindFirstChild("HumanoidRootPart") local humanoid = character:FindFirstChild("Humanoid") if not (rootPart and humanoid) then return end 0) bodyVel.MaxForce = Vector3.new(0