Assetto Corsa Mgu-h Mode Info

for a hot lap to ensure the turbo is constantly spinning and providing peak performance. Recovery Limits

In real F1, the MGU-H is acoustically linked to the "screaming" jet engine noise of the turbo. In Assetto Corsa , many players swear that —it changes the harvesting rate but does not physically change the turbo spool time in the physics engine.

In Assetto Corsa , specifically on the official Ferrari SF70-H and SF71-H, the MGU-H mode is controlled via a Multi-Position Switch (MPS). You usually have three distinct settings. assetto corsa mgu-h mode

The MGU-H works in tandem with your overall ERS deployment strategy. These presets dictate how much total energy (from both MGU-H and MGU-K) is used:

In Assetto Corsa , the MGU-H is simulated but not with the granularity of real F1 (e.g., no separate harvesting maps). Instead, its behavior is in most cars, but the driver can influence it via ERS modes. for a hot lap to ensure the turbo

: Increases your State of Charge (SOC), allowing for more deployment later in the lap. When to use

Qualifying out-laps, fuel-saving phases, or when your battery is critically low. In Assetto Corsa , specifically on the official

Therefore, , not a mechanical turbocharger modifier.**

In cars with a display (SF70H, SF71H), you can see:

Unlike the MGU-K, which is limited by the regulations on how much energy it can deploy to the wheels per lap, the energy recovered by the MGU-H can be sent . This means the MGU-H allows for "infinite" energy deployment as long as the engine is producing exhaust heat. MGU-H Modes Explained

If you find your battery levels dropping below 20%, switch the .

Scroll to Top