V20241013-tenoke - Chuxie Update
The release of marks a significant expansion for the indie horror sensation developed by LCGaming . Built on the cutting-edge Unreal Engine 5 , CHUXIE (除邪) has garnered a "Very Positive" reputation for its hyper-realistic body-camera perspective and oppressive atmosphere.
: The inclusion of the Remington shotgun , providing much-needed firepower against the increasingly aggressive spirits. Gameplay and Atmosphere
Rating: 7/10 (Good for fans, but limited scope) CHUXIE Update v20241013-TENOKE
The developer of CHUXIE (a two-person team) announced in September 2024 that they were moving onto a new project due to lackluster sales. Official patches ceased. TENOKE’s update effectively functions as an unofficial continuation , fixing bugs the devs never addressed. This blurs the line between piracy and game preservation.
: The addition of 5 new monsters , including the "Phantom God Set," designed to challenge even veteran players. The release of marks a significant expansion for
: Resolved a specific issue where the "ancient beasts" achievement would trigger prematurely immediately after being attacked.
TENOKE updates are generally intended for the original TENOKE scene release and may not work correctly with certain third-party repacks unless otherwise specified. Space Requirements: Gameplay and Atmosphere Rating: 7/10 (Good for fans,
Horror is 90% atmosphere. The development team has leveraged the v20241013 patch to introduce volumetric lighting enhancements and high-resolution texture packs. The TENOKE release ensures that these assets are properly compressed and optimized, reducing the massive VRAM usage that plagued the day-one patch.
While CHUXIE only had a time-limited Denuvo trial, TENOKE’s removal of the remaining DRM hooks is a technical showcase. Their crack uses a custom API redirect that mimics Steam’s authentication without the performance overhead. Some users on Cs.rin.ru report a 15% FPS increase post-update purely from the DRM strip.
With this update, the AI now utilizes a "sensory memory" system. If the player makes a sound in one room, the enemy will not just walk to the source of the noise; it will patrol the surrounding area, checking adjacent doors and vents. This forces players to keep moving, disrupting the "hide and wait" meta that had begun to stagnate the gameplay.
Always scan scene releases. While TENOKE has a clean track record, malicious re-packers often add miners. Verify the hash and check the .nfo for the real signatures.

