Scripthookvdotnet V3.4.0 !!top!!
| Component | Minimum Version | |----------------------------|-------------------------------| | Grand Theft Auto V | 1.0.2845.0 (Retail/Steam/Epic)| | ScriptHookV | v1.0.2845.0 | | .NET Runtime | .NET Framework 4.8 .NET 6.0 Runtime | | Visual C++ Redist | 2015-2022 (x64) |
NO. Never use any version of ScriptHookV or ScriptHookVDotNet with GTA Online. You will be banned by Rockstar’s anti-cheat (BattlEye). Disable your mods or use a modded game copy for single-player only.
to give developers more control over interior environments and world entities: New Interior Support InteriorProxy scripthookvdotnet v3.4.0
public class HelloWorld : Script
In the sprawling, chaotic world of Grand Theft Auto V modding, few tools are as essential as ScriptHookVDotNet. For years, this library has served as the ultimate bridge between the C# programming language and the game’s native functions, allowing modders to create everything from simple vehicle spawners to complex, mission-like gameplay overhauls. Disable your mods or use a modded game
Released on December 29, 2022, version 3.4.0 introduced several technical enhancements and expanded the API for developers:
However, C++ is complex, memory-unsafe, and has a steep learning curve. is an ASI plugin that runs on top of ScriptHookV. It acts as a "loader" and a "wrapper." It loads assemblies (.dll files) written in .NET languages (like C#) and wraps the game's native functions into a clean, object-oriented API. Released on December 29, 2022, version 3
: Copy these files directly into your main GTA V folder (where is located). Create Scripts Folder : If it doesn’t exist, create a folder named



