Automatically imports PBR materials from 3ds Max and Maya and exports them for Unity and Unreal, preserving complex texture assignments.
The add-on is compatible with all FBX versions (5.3 to 2020) and works across Windows, Linux, and macOS. You can download it or find more documentation through the Better FBX official site Superhive (formerly Blender Market) set up specific export settings for a particular game engine like Unreal or Unity? Better FBX Importer Exporter 5.4.10 for Blender
Includes powerful batch tools to import or export multiple files, collections, and actions simultaneously, saving significant time during asset production. Why Choose Better FBX Over Native Tools? Better FBX Importer & Exporter Add-on Automatically imports PBR materials from 3ds Max and
Allows exporting only selected "deform bones," which is critical for reducing performance overhead in games. Includes powerful batch tools to import or export
Some versions may experience high CPU usage and longer export times (over 1.5 minutes) for meshes exceeding 1 million vertices.
Installing the add-on is straightforward, but optimizing it requires attention to detail.
: Allows you to select only necessary deform bones (e.g., ignoring facial bones for a game asset). The plugin automatically merges unused vertex weights to the selected bones, removing the need for manual re-skinning. PBR Material Support