Roblox Kick Amp- Ban Script - Kick Script V2 -... Guide
Before we dive into the "Amp" and "V2" upgrades, we must understand the core difference between two actions.
As of late 2024 and heading into 2025, Roblox is slowly rolling out the for developers. This will allow studios to place game-specific bans that appear on the user's account profile, similar to a group ban. Roblox Kick Amp- Ban Script - Kick Script V2 -...
Understanding the difference is the first step. A simple Kick Script is easy to write and requires no DataStores. A robust Ban Script requires saving data so the game remembers the player is banned even after the server shuts down. Before we dive into the "Amp" and "V2"
KickEvent.OnServerEvent:Connect(function(playerFiring, targetPlayerName, reason) -- Security Check: Is the person firing the event actually an admin? local isAdmin = false for _, adminId in pairs(AdminList) do if playerFiring.UserId == adminId then isAdmin = true break end end Understanding the difference is the first step
When this API becomes standard, custom "Ban Scripts" will become obsolete. However, "Kick Amp" and "V2" scripts will remain relevant because the API cannot force a client-side crash or bypass an exploiter's shoddy anti-kick hook.