These are ready-made logic blocks that can be applied to objects. For example, giving a sprite "Platform" behavior instantly enables physics for gravity, jumping, and running.
Have you used C2KG in a published game? Share your experiences in the comments below. And don’t forget to subscribe for more Construct 2 deep dives.
So open Construct 2, enter the code (↑ ↑ ↓ ↓ ← → ← → B A), and watch your game world come to life.
| Issue | Solution | |-------|----------| | Can’t open .capx | Use Construct 2 (not C3 directly). Convert if needed. | | KG module not loading | Check plugin folder: Construct 2/exporters/html5/plugins | | No “KG” plugin found | Likely a custom name – rename events accordingly | | Preview not working | Disable hardware acceleration in browser |
Let’s use C2KG to create a simple roguelike dungeon.
Set the string to: c2kg_gen(10,10, random(0,3), korok_seed)