Qsound-hle.zip File [verified] Today
: Starting with MAME version 0.201 in 2018, this specific file name ( qsound_hle.zip ) became a requirement. In older versions, it was often referred to simply as qsound.zip . Usage and Installation
The qsound-hle.zip package provides the necessary or emulation hooks so MAME knows how to decode positional audio data sent from the game to the QSound chip. qsound-hle.zip file
All source files are encoded, line endings are LF (Unix style). : Starting with MAME version 0
| Feature | qsound.zip (old LLE) | qsound-hle.zip (modern) | |---------|----------------------|--------------------------| | Emulation method | Low-Level (cycle-accurate) | High-Level (API translation) | | CPU usage | High (10-20% additional) | Very low (<2%) | | Accuracy | Perfect (microcode exact) | Near-perfect (99.9%) | | MAME version required | Pre-0.139 or specific LLE builds | 0.139 and newer | | File size | ~64 KB | ~8 KB | | Internal filename | qsound.bin | qsound_hle.bin | All source files are encoded, line endings are
However, because this file is universally required for emulation, it is distributed by several ROM archival sites. The correct SHA-1 hash for validation (used by MAME 0.200 and later) is:
| Game Title | Year | Parent ROM Name | |------------|------|-----------------| | Street Fighter II': Champion Edition | 1992 | sf2ce | | Street Fighter II' Turbo: Hyper Fighting | 1992 | sf2t | | The Punisher | 1993 | punisher | | Cadillacs and Dinosaurs | 1993 | dino | | X-Men: Children of the Atom | 1994 | xmen | | Marvel Super Heroes | 1995 | msh | | Street Fighter Alpha / Zero | 1995 | sfa | | Dungeons & Dragons: Tower of Doom | 1993 | ddtod | | Dungeons & Dragons: Shadow over Mystara | 1996 | ddsom | | Night Warriors: Darkstalkers' Revenge | 1995 | nwarr | | Marvel vs. Capcom: Clash of Super Heroes | 1998 | mvsc | | Marvel vs. Capcom 2 | 2000 | mvsc2 | | Metal Slug 6 (Atomiswave) | 2006 | mslug6 |