Satisfactory Build 15102024-0xdeadcode __exclusive__ -
: Optimized the math behind item spacing to prevent "ghosting" or items visually clipping through one another during steep vertical climbs.
A known issue where Steam could not find the executable was often fixed by renaming FactoryGameSteam.exe to FactoryGame.exe in the local game directory. Satisfactory Build 15102024-0xdeadcode
If you have a save file that takes more than 90 seconds to load, install this build immediately. If you are a new player, wait for the stable merge—the "dead inventory purge" may feel punishing if you are a hoarder. : Optimized the math behind item spacing to
: This is a hexadecimal "magic number" often used in programming as a placeholder or to indicate memory that should not be executed. If this appeared in a crash report, it suggests a fatal error If you are a new player, wait for
The primary focus of this build was resolving audio glitches and world-state errors that had persisted through the first month of the 1.0 launch:
Players digging through the game logs will find a single line: [LogMemory] Purged 0xdeadcode – legacy jump pad physics handler removed. R.I.P.
Speculation is rampant that the first major DLC, likely titled "Shadows of the Dead Code," will involve exploring ruined alien data centers where the planet’s previous inhabitants tried to compute infinity—and failed, leaving behind unstable "dead code" pocket dimensions.