Download gl3.h , gl31.h , and gl32.h from the Khronos OpenGL ES Registry.
Have a specific OpenGL ES integration question? Check the Khronos Forums or the r/opengl subreddit for community support. Happy coding!
If you are setting up a custom environment, you must download the latest C language header files directly from the Khronos Group registries.
If you are a developer looking for to compile OpenGL ES code:
To develop and test mobile graphics directly on a Windows, macOS, or Linux desktop, download a GPU emulator. Imagination PowerVR SDK
When developing for Android, you do not download a separate OpenGL ES driver. Instead, you download the and NDK (Native Development Kit).
| Platform | Command / Tool | |----------|----------------| | Android | adb shell dumpsys gfxinfo \| grep "OpenGL ES" | | Linux | glxinfo \| grep "OpenGL ES" | | iOS | Use Xcode’s Metal/OpenGL ES capture tools | | Windows (emulator) | Run GPU Caps Viewer (select OpenGL ES) |
These are just headers. You still need a driver (like Mesa or ANGLE) to provide the backend implementation.