V1.1.13: They Are Billions

No version is perfect. Be aware of these quirks if you are using :

One of the most significant changes in v1.1.13 is the re-balancing of Mayors (the random bonuses you get every few days). Prior versions had "trap" mayors that were useless. In this patch: They Are Billions v1.1.13

Last published: V.1.1.3 :: They Are Billions General Discussions No version is perfect

The game features an auto-save dependency on local folders. Because of this, earlier builds frequently crashed if files overwrote mid-cycle. Version 1.1.13 introduces an integrated file validation process. This fixes the black screen bugs encountered when reloading a campaign via the Steam Dashboard menu. Map Editor Expansion & Modding API In this patch: Last published: V

Version 1.1.13 standardizes several quality-of-life interface improvements first introduced in the v1.1 branch: Feature Area Legacy Behavior (v1.0) v1.1.13 Updated Behavior Completed missions locked permanently. Missions replayable from Dashboard for score optimization. Command Architecture Selection required direct precise alignment. Double-clicking units selects all matching types on screen. Tech Research Help Only displayed raw technology bonuses. Shows explicit gold/resource building costs in tooltips. Audio Mechanics Ambience loops did not scale with volume sliders.