Star Ocean: Integrity and Faithlessness is a deeply flawed but occasionally enjoyable entry that attempted to modernize the franchise with seamless combat and large-scale battles. Its ambition was undercut by a shoestring budget, resulting in a short, linear, and visually unimpressive game with a forgettable story and a poorly implemented camera. While not unplayable, it fails to meet the standards of its predecessors or its contemporaries. For series completionists or those who prioritize fast-paced ARPG combat above all else, it may offer fleeting entertainment. For newcomers, it is strongly advised to start with Star Ocean: The Second Story R (remake) or The Divine Force instead.
Unlike its immediate predecessor ( Star Ocean: The Last Hope , which was a prequel set at the dawn of space exploration), Star Ocean Integrity and Faithlessness is set between Star Ocean: The Second Story (chronologically the second game) and Star Ocean: Till the End of Time (the third game). Specifically, it takes place in S.D. 537, six years after the events of The Second Story .
Characters can be equipped with a wide range of abilities and attributes, which can be customized to fit a variety of play styles. The game also features an extensive character customization system, allowing players to assign points to various stats and skills. Star Ocean Integrity and Faithlessness
The final act, which involves a massive exposition dump about the universe’s creation, feels rushed compared to the philosophical depth of Till the End of Time .
Players take on the role of Edge, a young swordsman who becomes embroiled in a conflict between China and a resurgent United States of America. Edge's quest for revenge against those who killed his family leads him to form an alliance with a group of rebels fighting against China's domination. Along the journey, Edge and his allies uncover a deeper conspiracy involving advanced technology and ancient mysteries. Star Ocean: Integrity and Faithlessness is a deeply
The narrative begins with a classic JRPG hook: a rescue mission. The protagonist, , is a swordsman from the remote village of Sthal. Along with his childhood friend, the healer Miki Sauvester , Fidel is tasked with protecting their home and rescuing a young girl named Relia. However, the situation quickly escalates from a local skirmish to a planetary conflict involving the warring nations of Resulia and Trei'kur.
Many fans of classic entries like The Second Story were disappointed by the lack of Private Actions (PAs) and character endings. Integrity and Faithlessness features PAs, but they are largely superficial, rarely affecting the main plot or leading to divergent romantic conclusions. For series completionists or those who prioritize fast-paced
Level 99 (Pre-game) / Level 255 (Post-game with specific skill) PlayStation 4 (Global), PlayStation 3 (Japan only) Common Gameplay Tips Star Ocean 5 Sidequest: Always Be Prepared
The series’ hallmark crafting system returns but is simplified. Players can craft weapons, armor, accessories, and consumables using "Fol" (currency) and materials. No special mini-games or complex ingredient hunting is required; it’s largely menu-driven with RNG-based results.
- Title (REV_002)
- Meter Placement
- Meter Profile (10% Window Patterns Red, Green, & Blue)
- Black Clipping (1 & 2)
- White Clipping (1, 2, 3 & 4)
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- Color Clipping (HDR Color Clipping High & HDR Color Clipping Low)
- Sharpness & Overscan
- 11 Step Grayscale
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- 50% Amplitude/100% Saturation Color
- 50% Amplitude/75% Saturation Color
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- 50% Amplitude/25% Saturation Color
- 50% Amplitude Color Saturation Sweep
- 23 Point ColorChecker
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- 11 Step Grayscale
- 21 Step Grayscale
- 10 Step Gamma
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- 50% Amplitude/100% Saturation Color
- 50% Amplitude/75% Saturation Color
- 50% Amplitude/50% Saturation Color
- 50% Amplitude/25% Saturation Color
- 50% Amplitude Color Saturation Sweep
- 23 Point ColorChecker
- Contrast
- Contrast Ratio (10% Window Patterns)
- ANSI Contrast ((ANSI Meter Placement(5x4|8x8) & ANSI Contrast(5x4|8x8)))
- Dynamic Contrast
- Grayscale Ramps (Grayscale Steps, Grayscale Ramp, & Grayscale Ramp Mix)
- Color Decoding
- Color Flashing Primary
- Grayscale Sweeps (10% Window Patterns)
- Test Footage (Landscape, Nature, Skin Tone, City Sunset 1.85:1, Oceanside 2.40:1, PANTONE Skin Tone, Restaurant Scene, Indian Market Walk In The City & Rooftop Scene)
- Frame Rate & Judder Patterns
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- P3 Sat Sweep inside BT2020
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