Reshade 4.5.4 Now
: Switched to using SPIR-V for shaders in OpenGL 4.6 to boost performance. Enhanced UI Widgets
It introduced significant fixes for Vulkan, including better support for AMD GPUs and a fix for crashes in games like DOOM . It also added device and driver information directly to the UI for Vulkan users.
With ReShade, you can add:
You play older DX9/DX11 games, want maximum FPS, or use a classic preset collection.
To give you concrete data, here are real-world tests on a mid-range PC (Ryzen 5 3600, GTX 1660 Super, 16GB DDR4). All tests were run at 1080p with 10 active shaders (LumaSharpen, SMAA, Curves, Ambient Light, Colourfulness, DPX, Film Grain, Vignette, HDR, and Levels). reshade 4.5.4
Many users ask: If version 5.x exists, why stick with 4.5.4?
The latest version of ReShade comes with several improvements and new features: : Switched to using SPIR-V for shaders in OpenGL 4
: Added UI elements for preprocessor definitions and adjustment buttons to combo box/radio button lists for easier shader tweaking. Vulkan GPU Timings