Anno 1701 Production Chains High Quality -
– Simple chain, but requires island fertility.
Food is the absolute baseline requirement for all population tiers. : 2 Grain Farms →right arrow 1 Windmill →right arrow Output : Consumed by all population levels. anno 1701 production chains
Every production chain follows a simple pattern: (sometimes with intermediate steps). – Simple chain, but requires island fertility
| Final Product | Buildings Needed (per final building) | Ratio (approx.) | Unlocked By | |---------------|----------------------------------------|----------------|--------------| | Wood | 1 Lumberjack’s Hut → 1 Sawmill | 1:1 | Pioneer | | Tools | 1 Ore Mine + 1 Charcoal Burner → 1 Tool Workshop | 1:1:1 | Settler | | Clothes | 1 Hemp Plantation → 1 Weaver’s Hut | 1:1 | Settler | | Spices | 1 Spice Plantation → 1 Mill | 1:1 | Citizen | | Bread | 2 Wheat Farms → 1 Mill → 1 Bakery | 2:1:1 | Citizen | | Cider | 2 Cider Farms → 1 Cider Press | 2:1 | Pioneer | | Canned Food | 2 Cattle Farms + 1 Vegetable Farm → 1 Cannery | 2:1:1 | Merchant | | Tobacco | 1 Tobacco Plantation → 1 Tobacconist | 1:1 | Merchant | | Coffee | 1 Coffee Plantation → 1 Roastery | 1:1 | Merchant | | Rum | 1 Sugarcane Plantation → 1 Rum Distillery | 1:1 | Merchant | | Silk | 1 Mulberry Plantation + 1 Silkworm Farm → 1 Weaving Mill | 1:1:1 | Aristocrat | Every production chain follows a simple pattern: (sometimes
– Basic building material.
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