Terrain features and pathing issues were corrected.
If you search your game client history, you will find 7.00, 7.07, 7.20, and 7.30. The specific version number is often confused with 7.34 (which introduced Dawnbreaker and reworks) or the hypothetical "7.4" that never shipped in the main client. dota 2 7.4
Correction for accuracy: In the public update history of Dota 2, Valve transitioned from 7.00 (December 2016) directly into 7.01 through 7.07. However, internal test builds and early "Dead Reckoning" prototypes often referenced a 7.4 structure. For the purpose of this article, when the community discusses they are almost exclusively referring to the aggressive balancing philosophy found in the 7.04 and 7.05 mini-patches, or the design ethos of the 7.30 era that attempted to replicate the "Wild West" feel of a 7.4-like economy. Terrain features and pathing issues were corrected
For those who lived it, 7.4 was the last great "pure" patch before the talent trees became overstuffed and the map grew too large. For new players, understanding 7.4 is the key to unlocking why the current meta hates AFK farming and loves fist-fights at the Bounty Rune. Correction for accuracy: In the public update history
Targeted nerfs to address their dominance in high-level pub games. Itemization Changes