This is the of Rise of the Tomb Raider for PC (Windows 64-bit) . It launched on January 28, 2016 .
Consequently, often serves as a stable target for certain legacy mods. Modders may prefer to reverse-engineer this specific build because the code is unobfuscated by later security updates or engine revisions. For those looking to apply specific unsigned patches or modifications, ensuring they are running the correct build is paramount to avoid crashes. Rise Of The Tomb Raider V1.0 Build 820.0-64
Rise of the Tomb Raider - build 1.0.1026.0 Patch Notes(Added support for the latest version of NVIDIA DLSS, Various stability fixes, especially when using DX12, Updates to multiplayer infrastructure to use Epic Online Services. Use of an Epic account is entirely optional now) : r/pcgaming This is the of Rise of the Tomb
| GPU (2016) | 1080p/High | 1440p/High | 4K/Med | |------------|-------------|-------------|---------| | GTX 970 | 55-60 fps | 35-40 fps | ~25 fps | | GTX 980 Ti | 60-70 fps | 50-55 fps | 35-40 fps | Modders may prefer to reverse-engineer this specific build
For PC gamers, modders, and preservationists, specific version numbers are more than just arbitrary digits—they represent a snapshot of the game’s development history. One such specific identifier that frequently appears in technical forums and archival discussions is .
, necessary for handling the game's high-fidelity assets and modern memory requirements. Significant Community Contributions
: Includes options for Specular Reflection Quality and improved HBAO+ occlusion. Hardware Requirements