Getting Over It With Bennett Foddy Build | 7976204 _verified_

You cannot download this build via the default Steam "Play" button. However, Valve allows developers to enable legacy builds via the Steam Console. Bennett Foddy has officially left Build 7976204 accessible for preservation. Here is how to get it:

The of Getting Over It with Bennett Foddy (often the version found on Steam or GOG as a specific update) includes a few notable features that players generally appreciate: Getting Over It with Bennett Foddy Build 7976204

This build contains a frame-perfect exploit that was patched out in later builds (8020001+). By releasing the mouse/left-click and re-engaging within exactly 3 frames (50ms on a 60hz monitor), the hammer’s hitbox registers twice. In Build 7976204, the "Ghost Swing" allows you to gain roughly 15% more vertical height on a standard hook, effectively skipping the "Long Rock Climb" segment entirely if mastered. You cannot download this build via the default

: Disabled 'graphics jobs' on the Unity engine side to resolve rare memory leak bugs and eliminated occasional stuttering near the cart. Gameplay Core: The "Foddian" Experience Here is how to get it: The of

: Removed two pixels of empty space under the "orange table" obstacle. Bennett Foddy noted this was a response to players' requests for visual accuracy, though it technically made that specific jump roughly 0.5% more difficult. Visual Clarity

: While masters can finish in minutes, the median playtime for first-time completion is around

For a brief period in 2019, the Speedrun.com leaderboards split the categories. Build 7976204 allows a glitch called "Cauldron Clipping," where you can phase through the initial rock wall near the "Guitar Guy" statue. This reduces the run time from a standard 1:30 (for experts) to a jaw-dropping (Real-Time). Although modern speedrunning rules have deprecated this build into its own "Legacy" category, collectors of obscure records still chase the 7976204 leaderboard.