Grepolis Gameplay
: Depending on the world settings, you must either hold an enemy city for a set amount of time (Conquest) or stir up a rebellion to take it over (Revolt). This allows you to seize highly developed cities from other players. 5. The Power of Alliances
Grepolis is . Builds/attacks take minutes to hours (real time). Paying for premium (Gold) speeds construction, recruits advisors, or auto-completes tasks, but skill > wallet — free players can win with good timing and teamwork.
This is what separates Grepolis from generic "Rome Total War" clones. You must choose a patron god from the Greek pantheon. Your choice defines your . grepolis gameplay
Conquest in Grepolis cannot be achieved through diplomacy alone. Players must field balanced armies consisting of both land forces and naval fleets. Land Combat
: If an overwhelming army is attacking you and you cannot defend, send your resources away and march your troops out of the city right before the attack hits. Let the enemy strike an empty city so they gain no battle points and steal zero loot. : Depending on the world settings, you must
Units are broadly categorized into offensive (nuke) and defensive (stack) forces. Using defensive units to attack, or vice-versa, results in massive, inefficient losses.
Grepolis is a highly social game where "cooperative play" is the key to survival. The Power of Alliances Grepolis is
: The endgame phase of a Grepolis world begins when specific criteria are met. Alliances race to control islands and supply massive amounts of resources to build the Seven Wonders of the Ancient World (e.g., the Great Pyramid of Giza, the Statue of Zeus). The first alliance to construct four out of seven Wonders wins the world. Conquest Systems: Revolt vs. Colonization