Agsgetcrossfiregpucount Jun 2026
int CrossFireDetector::GetCrossFireGPUCout() if (!initialized) return 0;
// Initialize AGS context and detect CrossFire configuration bool Initialize();
// CrossFireGPUDetector.cpp #include "CrossFireGPUDetector.h" #include <iostream> agsgetcrossfiregpucount
It is important to clarify upfront that does not appear to be a valid or documented function, API call, or standard variable name in any major software development kit (SDK), graphics API (DirectX, Vulkan, OpenGL), or driver framework (AMD, NVIDIA, Intel).
// Get detailed info CrossFireInfo info = detector.GetCrossFireInfo(); int CrossFireDetector::GetCrossFireGPUCout() if (
For current multi-GPU detection, use:
struct CrossFireInfo bool isCrossFireEnabled; int gpuCount; std::vector<std::string> gpuNames; bool isAMDPlatform; std::string errorMessage; ; graphics API (DirectX
link_directories($AGS_ROOT/lib)
