The Incredible Adventures Of Van Helsing Final Cut ((link)) < BEST × Checklist >

While the title references the famous vampire hunter Abraham Van Helsing, the protagonist here is his son. This generational shift allows the character to stand on his own, distinct from the eccentric old man of Bram Stoker’s novel. This young Van Helsing is a monster-slaying gunslinger, a master of the blade, and a wielder of weird science.

However, the true star of the narrative is Lady Katarina. She is a ghost with amnesia who follows Van Helsing everywhere. In gameplay terms, she serves as a companion who can carry loot and attack enemies. But in narrative terms, she is the heart and soul of the game.

While the game launched in 2015, the art direction holds up remarkably well. Borgovia is a mix of Victorian gothic architecture and toxic green magical pollution. The palette is moody—lots of deep purples, rusty browns, and flickering torchlight. The Final Cut includes high-resolution textures and improved lighting effects that make the rain-slicked streets feel alive. The Incredible Adventures of Van Helsing Final Cut

Both plans are insane. The Hunter refuses both. This angers everyone. He is branded a heretic and hunted through the city’s skyways and catacombs.

“Do you want me to raise bees?” he asks. While the title references the famous vampire hunter

The final act is a siege on Moribund’s tower, which has grown into a spiraling organic-mechanical ziggurat at the city’s heart. Final Cut demands the player use all three classes (Hunter, Thaumaturge, and Constructor) in rapid succession.

To understand the Final Cut , you need to know the history. Originally, The Incredible Adventures of Van Helsing was released as a trilogy of standalone games (I, II, and III) between 2013 and 2015. While each had merit, they suffered from fragmented storytelling and mechanical inconsistencies. However, the true star of the narrative is Lady Katarina

The game offers six distinct classes, catering to almost every playstyle imaginable:

It’s during this chase that they encounter the true antagonist: , a disgraced alchemist from Van Helsing’s own era. He has been kept alive for 200 years by a machine-spirit hybrid. Moribund reveals he created the Stain on purpose. He is not trying to destroy Borgovia—he is trying to awaken The Other so he can bargain for immortality for all.

What sets this narrative apart is its tone. While most ARPGs play the grimdark angle straight, Van Helsing has a sense of humor. Your constant companion is Lady Katarina, a ghost who served your family in life and a snarky, sarcastic specter in death. She is the loyal, witty foil to your stoic monster hunter.

In the end, stands as a monument to what happens when a small studio swings for the fences. It is rough around the edges, charmingly flawed, and absolutely worth your time. Sharpen your blade, load your pistol, and tell your ghostly companion to keep the sarcasm to a minimum—Borgovia needs a monster hunter.