Planet 3: Lost

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Unlike its predecessors, is not a sequel—it is a prequel. The story takes place decades before the events of the first game, long before the planet showed any signs of thawing. Lost Planet 3

You play as , a roughneck pilot from Earth, not a battle-hardened soldier. Jim has signed a contract with the Neo-Venus Construction (NEVEC) corporation. His mission? Pilot a massive Utility Rig (a lumbering mechanical walker) to harvest a precious thermal energy source known as T-ENG from the planet’s volatile surface. The pay is life-changing. The catch? The planet is trying to kill him. However, if you are a fan of: Unlike

Using the Rig, you perform "jobs": drilling T-ENG veins, pulling heavy objects, and punching smaller Akrid into pulp. The cockpit view (which you can toggle in first-person) is immersive—you see Jim’s hands on the controls, his breath fogging the glass. When you drill, the controller vibrates violently, and you have to manage heat levels and power distribution. These mining sequences are repetitive, but they sell the fantasy of being a space-rig worker perfectly. Jim has signed a contract with the Neo-Venus

Standard third-person shooting mechanics are used when exploring smaller environments or fighting , the planet's indigenous, insect-like monsters. Thermal Energy (T-Eng):

Then came 2013’s . Developed by Spark Unlimited (known for Turning Point: Fall of Liberty and Legendary ), this third entry was controversial from day one. Critics panned its shift from high-octane arcade action to a slower, story-driven, Western-style third-person shooter. Fans of the original felt betrayed.