| Character | Best Special | Input | Why It’s Great | | :--- | :--- | :--- | :--- | | | Teleport Punch | d, b + FP | Unpredictable mixup, combo starter. | | Sub-Zero | Ice Clone | d, b + FP | Unbeatable defensive wall. | | Johnny Cage | Shadow Kick | b, f + FK | Instant full-screen punish. | | Kitana | Fan Toss | d, f + FP | Best zoning projectile in the game. | | Ermac | Force Lift | d, b + FP | Launches opponent from anywhere. | | Reptile | Force Ball (Slow) | d, f + FP | Creates 50/50 guessing games. | | Mileena | Teleport Kick | d, d + FK | Ambiguous cross-up potential. | | Noob Saibot | Tackle | b, f + FK | Tracks the opponent’s location. | | Sektor | Teleport Uppercut | d, u | Flaming anti-air. | | Cyrax | Net | d, b + FP | Longest stun in the game. |
: Special moves generally use a sequence of directions followed by a face button (e.g., Down, Forward, Front Punch). Enhanced Moves : To perform an enhanced version, you must press the
Note: In the notation above, 1=Front Punch, 2=Back Punch, 3=Front Kick, 4=Back Kick. mortal kombat komplete edition special moves
The Komplete Edition also includes all DLC characters, each with a fully fleshed-out move list. Kenshi uses telekinetic slams and tosses to keep enemies at bay, while Rain utilizes water-based traps and lightning strikes to dictate the flow of the match. Even guest characters like Kratos (exclusive to PlayStation) bring their signature weaponry, such as the Apollo’s Bow and Helios Head, into the fray.
What sets the Komplete Edition apart is the Enhanced Moves system. By consuming one bar of your Super Meter, you can perform a "Meter Burn" version of any special move. These enhanced versions often add armor, increased damage, or additional hits. Sub-Zero’s standard Ice Ball freezes the opponent, but the enhanced version, Ice Beam, travels faster and can even freeze opponents who are mid-air, allowing for devastating juggles. | Character | Best Special | Input |
Almost every standard special move in the game has an "Enhanced" version. By performing the move input and pressing the Block button simultaneously (usually at the cost of one segment of meter), you change the properties of the move.
Navigation of the roster requires understanding character archetypes. Rushdown characters like Johnny Cage rely on fast special moves like the Nut Punch and Flip Kick to maintain constant pressure. Conversely, zoner characters like Skarlet or Ermac use their specials to control space from a distance. Learning the frame data and recovery time of these moves is essential; a missed Teleport from Raiden can leave you wide open for a punishing counter-attack. | | Kitana | Fan Toss | d,
The master of control and defense.