Patches broken stencil resource bindings, preventing target buffer corruption in Windows games.
Changed detection logic to automatically skip depth buffers that have not been used for at least one frame. reshade 5.5.1
The 5.5.1 update resolves technical issues introduced by complex multi-threaded rendering pipelines in newer PC games. Patches broken stencil resource bindings
: This version is often cited as a stable choice for users of the Ryujinx Vulkan emulator. : Resolved issues in reshade 5.5.1