First, acquire the script. The standard version is usually found in the QBCore GitHub repositories.
Clone or download the official qb-idcard repository from the official QBCore GitHub or a trusted distribution source.
Note: The unique = true parameter is vital. It ensures every ID card holds specific metadata rather than stacking into a generic pile. qb-idcard fivem
) is configured to pass character info to the item "metadata" so the card displays the correct owner's information rather than the person currently holding it. Customisation : You can modify config.lua
Even veteran server owners face bugs with . Here are the most frequent problems and their fixes. First, acquire the script
It bridges the gap between the "game" aspect and the "roleplay" aspect. Instead of pressing a key to see a name floating above a character's head (which breaks immersion), players must physically present an ID card to prove their identity, age, or driver's license status.
The ui.html and style.css files control the layout. Use these to: Change font styles. Adjust the size of the ID card. Move the position of the player's mugshot. Common Commands and Usage Note: The unique = true parameter is vital
Once installed, here is how players interact with the system on your server.
Navigate to qb-idcard/html/assets/ to find the background images. You can replace these with your own .png files to match your server's lore (e.g., changing "San Andreas" to a custom city name). Modifying the UI
Config.Items = citizenid = "id_card", -- Item name in inventory driverlicense = "driver_license", weaponlicense = "weapon_license"
At its core, is a Lua script designed for the QBCore framework in FiveM. It allows players to generate and display a digital identification card that other players can view. Typically, this includes critical roleplay information such as: