2.15.3 Debug Semicircles _top_ Jun 2026

The fix required re-evaluating the rendering pipeline’s angle conventions (degrees vs. radians, clockwise vs. counterclockwise) and implementing a robust drawSemicircle(x, y, radius, angle, direction) utility with unit tests for all four quadrants.

Semicircles are deceptively complex. They sit at the intersection of trigonometry, rendering pipelines, and coordinate systems. The next time you see a half-circle glitching on screen, remember: 2.15.3 debug semicircles

Common bugs include:

// Correct: draws full circle DrawDebugArc(center, radius, 0.0f, 360.0f, color); follow this structured debugging approach:

Published: 2.15.3

To eliminate or properly utilize , follow this structured debugging approach: 2.15.3 debug semicircles